Unannounced Project
I worked as a Gameplay Programmer on an Unannounced Project from May 2022 to December 2022.
This was my first project in the industry. I was part of a small team exploring a concept for a possible future project.
Responsibilities:
- Learn Unreal Engine and other development tools & workflow I had not used before (Perforce, TeamCity etc)
- Implemented some basic UI and gameplay mechanics (in C++ and in blueprint)
- Implemented an outline system for highlighting interactable objects